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Epic games reality capture1/19/2024 ![]() ![]() Now possible to enable slope shading on DTM and DSM.Updated database of coordinate systems.Automatic markers detection supported for grayscale inputs.Minimized texture dimensions after fixed and adaptive texel size unwrap.Items can be deselected by right-click of the mouse.Added option to frame images/cameras in the map view.Now possible to filter images displayed in 2Ds view - you can drag and drop selections, add, subtract or intersect them or press delete to hide them from 2Ds view.size and hierarchy of the exported LOD models). Several optimizations to LOD export (e.g.Added option to choose texture format and layer for Level Of Detail (LOD) model export.Now possible to freeze simplification of the model edges.Relative camera position uncertainties now visible in 1Ds for each camera.Camera uncertainty ellipses now visible in map view for each camera.Export and sharing options added to the main menu.One-export dialog grouping all export options, most recently used option and search function.View context tabs now always visible and extended with selection of view options and tools.Ribbon improvements and color cursors auto-detection for more intuitive and smoother user experience.Now possible to create and export cross sections of the models.BETA: Now possible to detect misaligned cameras within Inspect tool.Faster depth-maps calculation (even 2x+).BETA: Orthomosaic rendering method along with advanced mosaic editing tools.Users can now create custom height profiles.Calculation of volume and area for arbitrary shapes.IMPORTANT NOTE: Projects created and/or saved in this version cannot be opened in the previous versions of Realitåapture. We have introduced many new exciting features as well as an improved easy to navigate ribbon. This new software release aims for field working professionals requiring the highest precision and speed. ![]()
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